Metal Gear Solid 5: The Phantom Pain Summary

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Hideo Kojima to provide 'alternate run' of Metal Gear Solid V's E3 2015 gameplay July 7th

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We're getting closer and closer to being the proud owner of an eye-patched wolf companion with Metal Gear Solid V: The Phantom Pain due later this year on PC. Really that's all it's about - GOTY material right there.

Apparently it does have other features like hiding in boxes, shooting and global conspiracies. To prove it, HIdeo Kojima has teased an 'alternate run' of the E3 2015 gameplay demo is coming tomorrow.

Troy Baker asks Metal Gear Solid fans to "reserve judgement" on Kiefer Sutherland's role as Snake

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The new Metal Gear Solid: The Phantom Pain is going to sound rather different as the long-time voice of Snake is recast with Kiefer Sutherland lending his distinct vocals. Fellow actor Troy Baker asks fans to "reserve judgement".

He also joked he was 'glad not to be Snake', as he instead voiced Ocelot. Sutherland apparently "knocked it out of the freaking park" by Baker's estimation, and is as Snake as original actor David Hayter.

Metal Gear Solid 5's E3 demo is 40 minutes of classic Kojima craziness

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I thought 25 minutes of Deus Ex was a pretty hefty chunk of gameplay to revealed, but Konami's one-upped Eidos by showcasing over 40 minutes of hot Metal Gear Solid 5: The Phantom Pain action.

This is the showcase demo that was being shown off at E3 this week, and covers everything from downtime crafting and base customisation, to pre-mission loadouts and character selection (bored of Snake? Why not play as 'Vile Crab'?), to pelting about the wilds of Afghanistan with a faithful hound in tow.

E3 2015: Metal Gear Solid V: The Phantom Pain trailer from Hideo Kojima almost 6 minutes

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A new trailer for Metal Gear Solid V: The Phantom Pain has been released and it's directed by series creator Hideo Kojima, so expect almost 6 minutes of 'what the hell just happened!?' to assault you.

The Phantom Pain is set after the events in the prologue release of Ground Zeroes. We play as Big Boss as he hunts those responsible in Afghanistan for ruining his private military company.

Konami's 'main platform will be mobiles', 'where the future of gaming lies'

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It would seem Konami is taking a stronger stance against multi-platform development as smartphones and tablets become the publishers "main platform" as there's "really no point in dividing the market" anymore.

New CEO Hayakawa says mobile is the closest platform to Konami, and it's "where the future of gaming lies." He also stresses they must move on from selling in-game 'items' to 'features'.

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