Mighty No. 9 Latest News

Even the CEO of Inti Creates thinks the Mighty No 9’s trailer is terrible

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Did you happen to watch the Mighty No 9’s trailer yesterday? We’ve included it at the bottom of this article, make sure you watch it because it is really something special. The trailer has become infamous on YouTube, amassing over nine thousand (honestly, I didn’t mean to do that) thumbs down votes. According to a tweet by Takuya Aizu, the CEO of Inti Creates (co-creators of the game), it sounds like the trailer was created by Deep Silver, the publisher of the Mighty No 9.

If you’ve seen the trailer, you’ll know exactly why the video is receiving so much criticism. Some of dialogue in the trailer is just sad. “You can absorb their power-ups, stuff that will make you faster and stronger, and make the bad guys cry like an anime fan on prom night.” spewed the voice actor. Takuya Aizu can’t believe what he witnessed in the trailer, saying in his tweet: “What the hell was Deep Silver thinking making a crappy PV like this?! Unforgivable.”

Mighty No. 9 unexpectedly delayed by Comcept

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Mighty No. 9 was expected to meet a 9th February release date, but Comcept boss Keiji Inafune announced in a Kickstarter update that the game would be delayed to sometime this Spring.

Mighty No. 9 "absolutely will not be delayed again," says Inafune

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Mighty No. 9 has had a lot of backers frustrated with its track record of delays, but a report via GameSpark claims Inafune publicly addressed concerns about the game, its setbacks, and his expectations and future plans for the indie-backed IP at a recent lecture at Unreal Fest 2015 in Yokohama.

Mighty No. 9 gets February 2016 release date

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Originally scheduled to be released this month, but delayed inexplicably, Comcept has announced that their Megaman homage Mighty No. 9 will be released on the 9 February 2016,

Comcept explains Mighty No. 9 demo delay

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Mega Man inspired action platformer Mighty No. 9 was originally set for release this month, but developer Comcept USA chose to delay it back in August.

Backers were disappointed, but the studio tried to keep them happy by announcing that a playable demo would be released in place of the full game. Then that got delayed as well.

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