Mordheim: City of the Damned Summary
The Early Access release of Mordheim: City of the Damned has just been updated by Rogue Factor. Consumables can help out our units during a Skirmish, from anti-toxins to oil bombs. We can now also customise our Warbands.
There are 3 new maps joining the roster and an improved overview of maps in general to help avoid embarrassing moments of getting lost. There's a whole host of other general tweaks in this update.
Mordheim: City of the Damned, Rogue Factor's adaptation of Games Workshop's classic, has just received its fourth Early Access update, and it's a big one.
As everyfan knows, Chaos might be fun, but it tends to be bad for your health. Just ask anyone from The Cult of the Possessed - the Chaos warband now receive random mutations when leveling up that warp their bodies in various nasty ways. At least all those extra eyes and tentacles provide a bonus in combat.
has dropped for Mordheim: City of the Damned, and amongst a list of changes and tweaks, the game's engine has been updated to Unity 5.
That means optimisations to in-game performance and loading, and compatibility for both 32bit or 64bit operating systems. Developer Rogue Factor does warn that the switchover might cause a few bugs.
Turn-based tactical-RPG Mordheim: City of the Damned continues its march in Early Access, and developer Rogue Factor announces the arrival of the "second major content update" bringing it to 'phase 3'.
A fourth playable Warband - the Cult of the Possessed - is now playable, and features alongside "extended warband management" and new skirmish mission objectives. A new gameplay video is out.
Focus Home Interactive has released ten whole minutes of grimy fantasy murdering in Mordheim: City of the Damned. Take a look at the turn-based strategy in action for the first time.
The game's based on Games Workshop'sspin-off board game of the same name, and features several bands of unpleasant people kill each other over valuable magical artifacts.