Mordheim: City of the Damned Summary
has dropped for Mordheim: City of the Damned, and amongst a list of changes and tweaks, the game's engine has been updated to Unity 5.
That means optimisations to in-game performance and loading, and compatibility for both 32bit or 64bit operating systems. Developer Rogue Factor does warn that the switchover might cause a few bugs.
Turn-based tactical-RPG Mordheim: City of the Damned continues its march in Early Access, and developer Rogue Factor announces the arrival of the "second major content update" bringing it to 'phase 3'.
A fourth playable Warband - the Cult of the Possessed - is now playable, and features alongside "extended warband management" and new skirmish mission objectives. A new gameplay video is out.
Focus Home Interactive has released ten whole minutes of grimy fantasy murdering in Mordheim: City of the Damned. Take a look at the turn-based strategy in action for the first time.
The game's based on Games Workshop'sspin-off board game of the same name, and features several bands of unpleasant people kill each other over valuable magical artifacts.
Developer Rogue Factor is almost ready to let us loose on the chaos-warped streets of Mordheim: City of the Damned. The turn-based tactical RPG will enter Early Access on Steam "in the coming weeks."
As a little bonus, there's four new screenshots showing three of the factions fighting overleast recommended holiday destination.
In our interview with lead designer Bruno Parenteau for Mordheim: City of the Damned, we learn developer Rogue Factor is keeping the video game true to the 'hardcore' nature of the Warhammer tabletop game.
Unit initiative values decide the specific order units can move, unlike the board game which plays a Warband all at once. We'll also have to keep an eye on our characters' limbs.