Mount & Blade: With Fire and Sword Summary

6.5
average

Mount & Blade: With Fire and Sword Review

The gun is mightier than the sword...

Latest news

Mount & Blade II: Bannerlord gameplay to be revealed at Gamescom, set 200 years before Warband

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TaleWorlds Entertainment will be unveiling for the first time the new Mount & Blade II: Bannerlord. Unfortunately its live gameplay sessions will be private at Gamescom.

The press will get to salivate at the current state of the sequel, which is set two centuries before Mount & Blade Warband but takes the series forward "by greatly expanding gameplay" in all areas.

GOG 'reclaim your games' revives S.T.A.L.K.E.R. Gamespy keys, also activating on Steam

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The bleak world of S.T.A.L.K.E.R. has just gotten a tad brighter as GOG.com is resurrecting ye olde Gamespy codes for the apocalyptic shooter, which also seem to be activating on Steam as well.

This is part of a wider initiative to dust off old game serial keys and get them revived digitally by GOG, who hope to expand what they can turn into a DRM-free copy. You get all the goodies and updates.

Bundle Stars launches All-Star Bundle containing eight highly rated Steam titles for $1.99

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Digital download compilation specialist Bundle Stars has just announced the All Stars Bundle, a nifty collection of eight highly ranked Steam games.

Including such notable luminaries as Tropico 4: Steam Special Edition, Magicka and System Shock 2, the only thing that makes the bundle more enticing is the price; the whole lot can be yours for just $1.99 (£1.59) for the next 24 hours.

Paradox "handing over the reins" of Mount & Blade back to developer TaleWorlds

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As of today the Mount & Blade franchise is squarely back in its developer's hands, TaleWorlds, as Paradox Interactive give back the reins of the IP after five and a half years.

Paradox "feel honoured" to have been part of the journey and as a parting gift to fans, they'll be giving Early Access to Magicka: Wizard Wars in their library.

Paradox "close to 90%" digital sales, retailers 'bad' for creativity

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Fredrik Wester, Paradox Interactive CEO, has claimed it a "release" to not be reliant on retailer sales for their games, which are now "like a bonus".

He notes we "don't really need" retail chains any more, which have "not been good" for the industry - stifling creativity. It's "really relieving" to speak about it.

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