Psychonauts Summary

Latest news

Double Fine an "alternative" publisher, offer "a way for indies to stay indie"

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Psychonauts and Broken Age developer Double Fine is getting into the publishing business - sort of - with their focus on lending assistance to indie teams. Escape Goat 2 for PC is partly their doing.

The studio wants to help indies "build their own community and empower them" so they don't become dependent on traditional publishers, or even Double Fine for that matter.

Self-publishing keeps Double Fine afloat, Psychonauts sales 'a steady income'

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Tim Schafer has said the last two years of Psychonauts sales has been worth more to them than any period before that, simply because Double Fine acquired self-publishing rights to the IP.

Any time there's a Steam sale "it's generating a bunch of money" for the developer, which helps them steer clear of bad publishing deals with "terrible recoup terms".

Double Fine puts Psychonauts figurines up for sale in official store

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Gamers who couldn't pick them up at the recent PAX Prime 2013 can buy the Psychonauts figurines at Double Fine's official store, at $7 USD a pop, or $70 for the full set.

Double Fine "rooting" for SteamOS, Paradox's EU4 and CK2 'should run natively'

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Brutal Legend's Double Fine is all thumbs up for SteamOS, especially as their games are already working on Linux. Controllers will no longer be "an afterthought" by PC developers.

Paradox Interactive also jumps in proclaiming the new Europa Universalis IV and Crusader Kings II is ready to go for SteamOS including "all our future games".

Notch won't be funding Psychonauts 2

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Despite swimming in $101M in revenue from 2012, Minecraft creator Markus "Notch" Persson won't be backing Psychonauts 2, despite initially expressing an interest to do so last year.

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