Satellite Reign Summary
The Syndicate spiritual successor Satellite Reign from 5 Lives Studios has reached an "internal alpha milestone" that means they're feature complete. They've just launched Alpha 0.6 adding The Grid as a new district.
The game has also transitioned from Unity 4 to 5, as it had features that "ended up being essential" to development. This new Alpha is Windows andonly for now, and old save games won't work.
, the Kickstarted spiritual successor to classic Bullfrog title Syndicate, has just released a big update on Steam Early Access that doubles the size of the playable world.
The Syndicate 'spiritual successor' and outright fan love poem that is Satellite Reign from developer 5 Lives Studios is unleashing mayhem on the dystopic city streets today as it launches on Steam Early Access.
It's a real-time and class-based strategy just like the original Syndicate, where four agents take on the mega corporate forces that control the world in a "simulated, living cyberpunk city."
We've had a hefty dollop of cyberpunk already this year with titles like Shadowrun Returns: Dragonfall, but Satellite Reign promises a slightly different take on the familiar blend of dingy streets, neon lights and faceless megacorps.
Coming tothis December, in essence it's a "spiritual successor" to classic strategy game in which you control a team of four agents out to conquer and control a futuristic city. By any means necessary.
The spiritual-Syndicate-successor Satellite Reign is well underway and this latest "text heavy" developer diary focuses on the game's code, and they revealed they've got a "few major systems" up and running.
They discuss the first pass on weaponry, the AI 'state' system made up of "lots of smaller building blocks", the event system determining behaviour, and even traffic jams.