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BioWare release first episode of 'Galactic Living' for SWTOR Player Strongholds

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The Nar Shaddaa Sky Palace is the first Player Stronghold in Star Wars: The Old Republic to be featured in a new Galactic Living series of videos from BioWare. These homes are featured in Galactic Strongholds.

The free digital expansion is due out this August. BioWare tease that we'll be able to expand our floating Sky Palace on Nar Shaddaa, and decorate them how we please.

Lucasfilm decree future Star Wars video games 'will be canon'

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In case you were unaware, Lucasfilm has 'freed themselves' of the Star Wars Expanded Universe by declaring it not official canon to Star Wars. That's so they're free to explore the new trilogy in the works.

However it also means that every game up until this point is also outside the canon, but Lucasfilm have said every new title from this moment on will be considered official.

Digital expansion Galactic Strongholds for Star Wars: The Old Republic

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BioWare has officially unveiled their free-to-play Galactic Strongholds expansion for Star Wars: The Old Republic. It's due this August and features player-owned 'stronghold' housing on various planets.

They're "customizable bastions of personal luxury," and are joined by Guild Flagships. This is the MMO's second F2P add-on and early access is scheduled for June.

BioWare to introduce player housing in Star Wars: The Old Republic

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Eric Musco from BioWare aired a player housing announcement trailer via the official Star Wars: The Old Public Twitch.tv channel, which concluded with the caption "Welcome Home" in the 40 second trailer.

It starts with the Coruscant skyline but pulls back until we're through a window of a spacious apartment, which is then revealed to be player owned. What about our starships?

Smedley: Content-driven MMOs "unsustainable," players consume it all too fast

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Sony Online Entertainment boss John Smedley has posted a lengthy blog on explaining why a 'sandbox' approach to MMO design is the way forward, as the content-driven experience burns out too fast.

New content is done with "nearly immediately after it's released," with websites giving spoilers and loot drop rates. TESO 'follows content model' and will end up like SWTOR.

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