Early Access is a tricky subject. On one hand, it's absolutely great to see some amazing titles come out early where a community can actively be involved in the development and progress of a cool and otherwise unfundable project. On the other hand, Early Access can also be a cesspool of uninspired drivel. GOG has announced they will be trying their hand at the system, but with strict curation to keep out the junk.
Developer Chucklefish has updated its sci-fi sandbox game Starbound with a– called the update for some reason - that adds a new Colony feature, allowing players to set up a base and attract new NPCs.
Also included are new Challenge Rooms to test your combat and platforming skills, a revised merchant interface for selling your unwanted rubbish, and a tonne of other new items, armour and places to explore.
Chucklefish has just issued another update to Starbound, weighing in over 500MB. This fixes some of the bugs introduced by the, which added teleporters, planet bookmarking and ship-bound pets.
The teleporters were on the fritz and getting players stuck, so now that shouldn't happen! Also, an output quest NPC has gotten unlost, and ship upgrades shouldn't misplace doors. Plus, you can now suicide.
A new big slice of content has been patched into Starbound's 'stable' branch, meaning it's ready for the masses to consume. This update brings a much sought after feature: planet bookmarks, which lets us keep tabs on favourite locations.
It also includes teleporters for us to zip around the vast galaxy, and uses Teleporter Cores to create new stations. Adventurers also now get pets aboard their ships to feed and nurture.
Early Access exploration and crating game Starbound has just received itssince March of last year, containing a pretty vast list of additions and improvements.
Combat's seen a major overhaul, there's now a universal hub where players can shop and trade, and a new playable race, the 'Novakids', have been added to the game.