The Incredible Adventures of Van Helsing Summary
NeocoreGames announce The Incredible Adventures of Van Helsing: Final Cut, combines the trilogy with enhancements
A 'definitive edition' of The Incredible Adventures of Van Helsing is set for release this September as developerannounce the Final Cut. This will combine all three campaigns.
They've modified and added new content as well, with six playable classes from the start. They've reworked and extended the skill tree system, and raised the level cap to 80 for the campaign.
has announced a May release for action RPG The Incredible Adventures of Van Helsing III, which serves as the "final story chapter" in the trilogy. It features six new character classes and dozens of new enemies.
While the civil war in Borgovia may be over, there's now a strange cult prophesying 'the end'. A new gameplay trailer has emerged spotlighting two of the six new classes to choose from.
tower-defense spin-off Deathtrap for the Van Helsing series will be springing its deadly traps this February 4th. Currently it's in Early Access on Steam but will fully release early next month.
It's a hybrid of tower-defense and action-RPG, as we must build traps and defenses to thwart enemy waves. We can choose to play as the attacker or defender, and an editor lets us create battlegrounds.
Neocore's Steampunk action-RPG The Incredible Adventures of Van Helsing II has begun its pre-order campaign as the date for release is announced as April 17th. Closed beta instant access is offered.
A new trailer has been released by Neocore, as well as a comparison chart for fans of the original to spot quickly what's different with the sequel, like runecrafting and trophies.
The new feature of Runecrafting has just received its own developer diary from Neocore for action-RPG The Incredible Adventures of Van Helsing II. It lets you dismantle items into fragments, and these craft into runes.
Monster runes are the most important and there are four types; magic, rare, epic and legendary. Items with greater properties yield better fragments, leading to 'hundreds' of rune types.