A battle through New York City to the Stock Exchange and some bad guys in the London Underground. MW3 takes the scale "to an entirely new level."
We sent Alex Donaldson into the press trenches over at the Infinity Ward event for Call of Duty: Modern Warfare 3. It may as well have been waterboard torture as the event was entirely a 'hands-off' demo for the upcoming action shooter.
The studio's Robert Bowling was there talking through the two missions on show to the press. One involved battling Russians in New York City as your unit was after a radio tower. While the other involved the SAS in London racing to stop a terrorist attack.
Infinity are after the cinematic effect for Modern Warfare 3 with "even the slightest of animations" looking fluid and real, reports Donaldson, with all the moment-to-moment stuff "almost always edge-of-your-seat". The tech has "been tightened up significantly".
Accompany singleplayer and multiplayer will be a SpecOps mode, which is promised to be "beefier this time around", added Donaldson. The cinema-style gameplay and environment is a "major element in this single player,” said Infinity's Bowling.
Expectations are naturally high for Modern Warfare 3, but "expectation from the fans is nothing compared to the expectations we’ve put on ourselves,” noted Bowling. Call of Duty: Modern Warfare 3 releases on Xbox 360, PS3 and PC November 8th.
Check out ourfrom Infinity Ward's hands-off event.
Modern Warfare 3 "set-piece driven", film-style a "major element"
26 May 2011 | By Simon Priest
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