What's more is that Valve will be giving the reins of Pipeline over to teenagers themselves, or more specifically, the high school interns at the studio. It'll cover art, sound design and filming.
They admit they're "running an experiment" with Pipeline, to see if they can take teens with little work experience and train them in the "skills and methods necessary" to make it.
Understandably, Valve is a hot choice for aspiring game developers to bombard with questions about what they should study to get into the industry. This is the first purpose of Pipeline, to offer an open discussion with the Half-Life, Left 4 Dead and Portal creators of tomorrow.
"We want to establish a connection to the world of teenagers that are asking many questions about getting into the gaming industry. We look to answer many of these questions and are willing to reach out to the community and give them the information they need," Valve answers in their .
Valve has released a quick intro video to Pipeline. CAUTION: Bubbling teen optimism may challenge jaded outlooks.
Valve launch 'Pipeline' aimed at high school students interested in games industry
15 July 2013 | By Simon Priest