"a huge Capcom fan." They don't have any 'yeah, whatever' employees as "most people f**king love Capcom."
He admits Capcom's size makes it difficult to get "all those pieces moving in the right direction" speedily, and acknowledges mistakes but there's "a lot of big stuff" coming.
Capcom has been troubled by the less than preferred performance of Resident Evil 6, DmC: Devil May Cry and Lost Planet 3, but then along comes Monster Hunter 4.
"Capcom is in a growth and adjustment period," Mike Jones told .
"The game’s changed, new consoles are coming out… Everything’s not out there in the open, right? There are portfolio discussions about next gen and mobile and digital and all this kind of stuff. They’re well aware of our history, our strong properties, strong franchises, and they absolutely want to make the best content for gamers."
“I promise you that everybody who works at Capcom is a huge Capcom fan. There’s nobody who works at Capcom who’s like ‘yeah, whatever’ – most people f**king love Capcom. So they’re definitely having all the right discussions, but it’s a big company, a big global company, and it’s hard to get all those pieces moving in the right direction quickly.”
Despite some of these painful missteps from Capcom, Jones is cheerleading for the future.
“I think as the new console generation develops, there’s a lot of new stuff coming. Deep Down on PS4, Dead Rising 3 on Xbox One, trying to bring back Strider… Capcom’s had its missteps, it’s learning, it’s definitely trying to make quality content – if nothing else, I can say that Capcom has always valued quality. That message might not always seem obvious, but definitely from the inside, I can promise you that their decisions are based on getting the best quality content."
“Sometimes they make mistakes," he continued.
"Sometimes they work with partners who – sometimes games won’t come out right, because there isn’t enough funding or time or whatever it is, but they’re trying and I think they’re on the right track. If you look at their track record over the past year or two, there have been some successes in there, some failures in there, and a lot of lessons to be learned, people are listening and they’re learning, and I think you’ll see a lot of big stuff over the next couple of years.”
Dead Rising 3 was a launch title for Xbox One that had its own ups and downs on the way to launch asover framerate performances and how certain gameplay elements well known in the franchise were going to play out. Today Dead Rising 3 enjoys a high 78 Metacritic as an exclusive Xbox One title.
Capcom has announced a remake of 1989'sfor PC, Xbox 360, PS3, Xbox One and PS4 in 2014.
Capcom "had its missteps, it's learning, it's definitely trying"
28 November 2013 | By Simon Priest