"revolutionary eye-tracking device" as part of the Son of Nor experience.
Already they support Oculus Rift and the emotiv EPOC brain-computer-interface, as Stillalive see their game as a "great case study" because of telekinesis and terraforming.
In Son of Nor we play a rather powerful individual who can manipulate the environment around them, and actually use it as a both a tool and weapon when the time calls.
"As a young game development company, we are fascinated by and excited about technology that would not have been possible only two years ago. And today, we’re experimenting with the Oculus Rift and the emotiv EPOC brain-computer-interface for use in our game Son of Nor," the indie studio.
"Son of Nor is a great case study because of its innovative game mechanics like telekinesis and terraforming. What would be more intuitive than thinking about lifting a rock with the power of your mind (using the Emotiv EPOC) and actually lifting it!" This has been demonstrated before by the team to prove it wasn't a gimmick.
"So it is with great pride and enthusiasm that we announce a partnership with SteelSeries, a leading manufacturer of gaming gear, and Tobii, a company specialized in assistive technology and eye-tracking. Son of Nor will be among the first games that officially supports their upcoming eye-tracking sensor bar!" they continued.
"Imagine only having to look at the spot you want to terraform. Don’t move your mouse to pick up a rock, just look at it. What could a game with superpowers like telekinesis, terraforming and magic wish for if not devices that let the players feel and experience that magic, too?"
Stillalive have released a special Son of Nor Eye-Tracking trailer to tease us with their proposed tech wizardry. Son of Nor achieved ain late May of 2013 to the tune of $151,175. The studio doesn't yet have the dev kits from SteelSeries and Tobii yet, and so this trailer is purely speculative.