There’s a pretty hefty new update out for Wasteland 2. Summarising every aspect of it would take me three or four years, but one key change to note is a large amount of memory optimisations which should improve performance on lower-spec machines.
InXile has also added a faster travel option for the world map. Now they add it. After I’ve spent forty hours or so trudging about the desert at roughly the same speed as a sloth with a sprained ankle, they add it now.
I’m not going to get angry. It’s fine. Other things that stand out include “extensive improvements and fixes to California questlines, particularly in Hollywood and Griffith Park,” a fix that stops enemies spamming action points to march all the way across the map in one turn, UI improvements and fixes, and ”a new status effect for when you Animal Whisper a possum.” What more could you ask for?
If you’ve got a few hours spare, you can peruse the full list of patch notes here. Even without these enticing new additions, we rather liked Wasteland 2. Check out our review here.