Hilmar Pétursson, CEO of CCP (developers of EVE Valkyrie) warns VR developers that the next few years will be slow in terms of sales.
In an interview with Polygon, Pétursson stated VR is a ten year plan. The first five years are going to be the hardest for developers as the hardware almost certainly going to change, not the mention the adoption rate of VR headsets may not be fantastic in the first few years either. Pétursson’s exact quote:
”It’s a 10-year plan. We have taken the view that the first five years are going to be very slow and they’re going to be very chaotic, and a lot of things are going to change and a lot of things are going to fail. But in the second five years, then we’re going to see a rapid expansion like we’ve never seen before. But it’s going to take five years from this year to sort itself out.”
Pétursson was reluctant to talk about EVE Valkyrie’s sales numbers or current player-base. ”I think it would be much better for the platform companies to talk about their own numbers. I don’t want people to be triangulating their numbers out of our numbers.” EVE Valkyrie came out in March exclusively for the Oculus Rift. The game was bundled with all pre-ordered Oculus Rift headsets, as a result we would expect the player-base to be significantly higher than most VR titles.