With all the developer diaries and trailers showing up on YouTube in the final days leading up to the release of Mafia III, we should have felt certain the crime sandbox would arrive without a hitch. Yet for PC users yesterday, that simply wasn't to be the case.
Unlocking at the standard Steam time, Mafia III was quickly battered by reviews from PC enthusiasts fighting against the so-called 'console port'. With the notorious 30FPS cap dooming the game's early release, Hangar 13 and 2K didn't waste much time before issuing a statement outlining their plans to rectify the issue.
While it's noble for 2K to address the problem sooner rather than later, it's become apparent over the last few years that any game attempting to throttle enthusiast PC hardware to 'console' levels will cause a very public outcry - especially when it comes to a triple-a release.
Though it's impossible to call out the root cause, some developers choose to set limitations to help ease performance issues caused by the sheer amount of varied hardware that comes into question when developing a PC game over a unified system like a console. Part of the statement explains how the team is "...actively considering a number of additional post-launch improvements on PC that would give players more control..." though also mentions how the "team has been hard at work ensuring that Mafia III’s performance is consistent across all platforms".
The post can be viewed in its entirety over on the Mafia III site. Those looking to check up on the vocal Steam playerbase - or those unfazed by limitations - can find the title over on Steam.
At least there's a launch trailer, though!