Clockwork Empires Summary
After more than 2 years in a readily playable Early Access phase, Clockwork Empires is finally ready to launch as a fully fleshed out title toward the end of the month.
Developerhas released the for its steampunk colony management sim Clockwork Empires, and that means another round of brilliantly silly patch notes. My favourites this time include; "colonists will occasionally turn into fishpeople and run into the sea", and "FIXED: Listening to a sermon caused colonists’ bodies to explode." Life is not easy for colonists in this game. The new Naturalist role for your civilians, along with the new found additions of Laboratories and Scientists you can put to work studying weird artifacts, can lead to new discoveries as well as the aforementioned fish transformations.
Steampunk colony management game Clockwork Empires has got a , the excellently named 'Midnight Defense at Skullswamp Arsena'l. Or, less thrillingly, version 32. Despite that fruity moniker, there's not actually any new missions or indeed any midnight defending at arsenals near Skullswamp. Instead there's a lengthy list of new fixes, tweaks and additions.
Steampunk colony management game Clockwork Empires is on Steam Early Access, and judging by the accompanying launch trailer the game's offbeat sense of humour remains intact. Here's some key advice for keeping your civilians well-fed while minimising potential illness; "Boil 'til it's grey, and the germs go away." A sound policy that we British have employed for several hundred years.
The early access programme for steampunk colony management game Clockwork Empires has been pushed back to the Summer. The developers say the delay will help them polish and refine the game.