Crysis 2 Features
In conjunction with our hands on preview, we decided to sit down with Crytek Executive Producer Nathan Camarillo to talk to him a little bit about the game. Please note, that during this interview, Camarillo was showing off a build of the game in 3D, which we hadn't seen before, which is why the first couple of questions are 3D related.
Crysis has long been considered a staple of PC gaming. An Involved plot, tactical action... even the multiplayer is considered to be one of the greatest online experiences around. A sequel then was a no brainer, but in an era where PC gaming is perceived to be on the decline, publishers are more and more pushing for the multi-format approach. What will this mean for a game that...
Preview: Start spreading the news, Crysis 2 is inbound. From treetops to rooftops, how will Crytek's sequel live up to its already growing hype?
Crysis. If there ever was a title synonymous with PC gaming, it would be that particular near-future shooter. Not necessarily hardcore PC gaming, as shooters in general are starting to become more mainstream, but since you needed a supercomputer just to play the game, you knew anyone who owned it had more than a casual interest.