Sorcerer King Summary

7.5
good

Sorcerer King Review

In Stardock's latest 4X fantasy, you've already lost.

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Meet A Dapper Ogre And Ration Your Life Force To The Sorcerer King In The 2.1 Update To Sorcerer King: Rivals

Meet A Dapper Ogre And Ration Your Life Force To The Sorcerer King In The 2.1 Update To Sorcerer King: Rivals

The journey didn't end where it began with Sorcerer King: Rivals with Stardock surprising those who thought it was all over with a brand new v2.1 campaign right now.

Fantasy 4X title gets a standalone expansion with Sorcerer King: Rivals

Fantasy 4X title gets a standalone expansion with Sorcerer King: Rivals

Stardock Entertainment is largely known for their sci-fi-themed 4X series Galactic Civilizations, but their fantasy take on the genre, Sorcerer Kings, launched last year to a largely positive response. Now they’re back with a follow-up that will add a whole bunch of new content and features, and allow you the chance to become a god.

Latest Sorcerer King update adds a city build queue

Latest Sorcerer King update adds a city build queue

Shamefully I didn't mention it in my review, but one thing that really annoyed me about the otherwise fun Sorcerer King was the removal of a build queue from your city screen. Why, Stardock, why?

Praise be, the developer has added one in the game's latest 1.3 patch, along with several UI enhancements and a whole nuch of big fixes. You can read the full list of patch notes here, should you wish.

Wardell: Sorcerer King "plays kind of like an RPG", plot focus inspired by Star Control 2

Wardell: Sorcerer King "plays kind of like an RPG", plot focus inspired by Star Control 2

We had a chin wag with Stardock Games' Brad Wardell, ruler of many galaxies in alternate turn-based dimensions, but now we've got him on the subject of fantasy 4X instead. What's the deal with Sorcerer King?

It's set in the Elemental universe, which didn't have the best of starts admits Wardell, but they wanted something of a clean break with Sorcerer King and decided on a more plot-focused 'RPG' approach.

Sorcerer King leaves Early Access on 16th July

Sorcerer King leaves Early Access on 16th July

Stardock has announced that its fantasy turn-based strategy game Sorcerer King will leave Early Access and launch fully on 16th July via Steam for PC.

Sorcerer King is a little bit different from other traditional 4X games from StarDock, as rather than taking on various factions for supremacy, you're trying to stop the titular Sorcerer King, a powerful and nefarious villain, from destroying the world and ascending to godhood. In order to stop the Sorcerer King you must build a kingdom and raise a powerful army while dealing with rival factions who only care about conquering more land and resources. You must hurry though, as a Doomsday Counter keeps track of the Sorcerer King's progress toward godhood.

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