"astonishingly bad behaviour" from stuffed bears.
Yeah, you read right. Tired of being shunned, Naughty Bear embarks on vengeance where gamers are rewarded for being "deviant and maniacal."
“Players tired of the same old shoot-‘em-up, recycled gameplay are going to get what’s coming to them in Naughty Bear,” said 505's Adam Kline. Any organisation with an issue with Naughty Bear can screw off, we gamers need it!
"The all-new scare-based points system introduces a whole new element of fun in Naughty Bear as players win the most rewards for being deviant and maniacal.” It's being developed for Xbox 360 and PS3 for release sometime next year.
505 describe it has a "cheeky action video game featuring a unique blend of comic mischief and astonishingly bad behaviour". Players will wreak total chaos and havoc with an array of weaponry, objects and even scare tactics. You earn Naughty Points as you physically or psychologically scar Naughty Bear's enemies.
"Naughty Bear is sure to become a favourite guilty indulgence as players take on the classic role of a wolf in sheep’s clothing,” said A2M's creative director David Osborne.
A2M reveals 'Naughty Bear', "cheeky action" with "comic mischief"
10 December 2009 | By Simon Priest