It may appear a low figure but it trumps GTAIV’s roughly 30%. The number of games that are actually finished is ”more like five to ten percent” overall.
That 40% is up from estimates of Assassin’s Creed 1 on Xbox 360 being around the 35% mark. Uplay is able to give Ubisoft useful multiplatform data provided users sign up to the service, which provides in-game rewards for achievements.
”In the industry, the number of games that are finished is more like five to ten percent,” said Assassin’s Creed: Brotherhood mission director Gaelec Simard.
”We all think people finish games, but when you start asking around, you’ll find that a lot of people don’t get to the end. We want the player to experience the whole package, so that’s something we’re trying to push.”
The first AC was criticised for being too repetitive in its mission structure while the second ditched the formula entirely for a more guided and purposeful jaunt between each. Admittedly the game feels freaking huge and it’s no wonder some got distracted.
I have reached the end myself, learning its secrets, whereas the attention deficit gamers out there - like our resident Joe Robinson - missed out on a gem of ride. Assassin’s Creed: Brotherhood releases on Xbox 360, PS3 and PC November 19th.
Do you find yourself abandoning videogames often before their complete?