Developer Irrational this time however with BioShock Infinite won’t be palming off PS3 to an external studio, it’s all ”simultaneous in-house development”.
”We have a much larger team than we did on the original BioShock, so we’re doing simultaneous in-house development on the PS3, 360, and PC versions of the game,” posted technical director, Chris Kline, on the Irrational Games forums.
The original BioShock released on Xbox 360 and PC first with the PS3 version a year later but it arrived full of graphical glitches and even game crashes. BioShock Infinite releases on Xbox 360, PS3 and PC sometime in the future.