Milo is part of a ”bigger and more dramatic story” than we thought, and he says we’ll have to ”wait and see how that fits”. Milo & Kate debuted at E3.
”I mean, here’s the thing: I was very, very tight about what was actually being said about Milo and not being said about Milo. I think it did its job,” Molyneux told IncGamers.
”It made people look around and say “How could you make a game out of a character like Milo?” And I think that question is still out there; I’m just not allowed to answer it. I might hint… Milo is a character in a bigger and more dramatic story that we’re telling.”
There was some criticism over Milo & Kate, with Charlie Brooker asking how are over 30s men going to play such a game without feeling a paedophile? ”Well, I think it says more about Charlie Brooker than it does about Milo!” replied Molyneux, grinning.
”The frustrating thing is that I am veiled. Three and a half minute experience at E3, featuring Milo, which is a character – a single character – and it was exhibiting some of the technologies that we could do with Natal.”
”I didn’t say anything more than that, and whether that was the whole game or not, and I think you’ll just have to wait and see how that fits into a much, much, much bigger and much more dramatic picture,” he went on.
Some of the community are already joking we’ll be solving some grisly murder mysterious with Milo, akin to Quantic Dreams’ Heavy Rain. Wouldn’t that be a twist!
Personally I think Lionhead should end our suffering and give us another Populous or Black & White… There’s likely to be more from Milo & Kate this year at E3.