In fact this project is ”meant to be the step up” from The Darkness. Former CEO Johann Kristiansson say’s they’re ”trying to be innovative” with RedLime.
There’s still no official confirmation that Project RedLime is EA’s Syndicate reboot, although it has been heavily rumoured for years. The Darkness and Chronicles of Riddick developer Starbreeze Studios is behind the endeavour.
”RedLime was meant to be the step up from Darkness, where we sort of took all the mistakes we did with Darkness and do them right, while Bourne was more meant to be a quick spin-off which was a little bit more focused, a little bit more easy,” said a source.
Kristiansson said their technology focus ”used to be strong, and we had a strong storytelling focus in The Darkness, but now I think we mostly focus on the core gameplay mechanic. We’re trying to be innovative there – and we have something really exciting in our new EA title in this area… A lot of it has to do with going from more of a technology-oriented company and story-oriented company, and becoming more of a gameplay-focused company.”
”I think now when we start pitching and creating a concept, we always start with the question, ‘What’s the core mechanic? What are you doing in this game that’s different from other shooters, or other similar games?’ A few years ago, we weren’t too focused on that.”
”We managed to pull off a great genre mix in Riddick, with shooting, sneaking, fighting, and dialogue, but there was no real core mechanic that differentiated it from other games. Now we are trying to differentiate ourselves more,” continued the former boss.
Starbreeze’s development of Project RedLime was not without complications and had been restarted a number of times apparently. Hopes are high that E3 next week will finally name RedLime as the reboot to the Bullfrog created Syndicate series.
Check out 1UP’s ‘Inside Starbreeze’ piece for more on the Swedish studio.