It’s chock full of ”sword-and-sorcery action” as we plunder dungeons for loot, and a way to kill an ancient dragon. There are ‘special interoperable’ features.
That’s fancy tech speak for the PS3 and PS Vita versions get along and will have some cool stuff to share with each other. ”Simple, easy-to-learn controls allow anyone to dive into the fray and enjoy the breathtaking sword-and-sorcery action,” announced UTV.
”In addition to long-lasting gameplay, the game also features a vast array of character customization features – with six wildly different classes to play as, raiding the catacombs for epic loot remains fresh and engaging.” Refreshing loot grabs? Good.
”…the real excitement begins when four players team up online for a four-player cooperative mission,” continued the publisher. The PlayStation Vita version is no weaker than the PS3 build of the game they promise, with special features yet to be named.
”And don’t expect the portable ‘Dragon’s Crown’ to be scaled back in any way: The game will offer the same fluid hand-drawn animation, blazing special effects, and haunting soundtrack on both PS3 and the new PlayStation Vita, with some special interoperability features between the two versions to be revealed at a later date.”
More is expected to be showcased this week at E3. Dragon’s Crown releases on PS3 and PS Vita next year. Developer VanillaWare uses ”gorgeous hand-drawn artistry” in the title, and it’s their first to feature HD visuals, co-op and ”real-time online gameplay”.