Basically it’s got three zones to help the studio focus better, and make each unique and interesting. It’ll also force us to switch up our gameplay tactics. It’s out in shops April, 2012.
The team discuss what we’ll expect to find in each of the zones in visual and gameplay terms. Prototype 2 release on Xbox 360, PS3 and PC April 24th, 2012 in the US. Excited for more?