"believed" May when they announced.
Fan support for the extremely long awaited game "does miracles" for the team he said, and "drives quality" and morale. This slight DNF delay is "for the fans".
"No trick - we believed May when we announced it," said Pitchford.
"There is always uncertainty and we use experience and trends to help us be predictive. We are not perfect when it comes to predicting uncertain outcomes, but we are perfect at being committed to our goals and working relentlessly towards them."
"I think we may have been able to force May, but we think that would've introduced risks that would not have served gamers who have waited as long as we have to finally play Duke Nukem Forever," continued the Duke lovin' studio owner.
"We are driven by fans who are as anxious for the game to finally be released as we are," he insisted. It was due for May 3rd and 6th in the US and Europe respectively.
"The continued support of our fans does miracles for our morale and that drives quality and performance. It's for the fans that I am confident this slight schedule adjustment is the right thing to do."
Duke Nukem Forever releases on Xbox 360, PS3 and PC June 10th and 14th.