The presser also addressed the server instability, claiming that by the weekend, stability was “solid”. According to the release, ”Server stability was solid in the first weekend, delivering EA’s highest-ever usage rates. While some players experienced intermittent disruption of online services due to high volume, internal estimates show that servers and service uptime stabilized to roughly 98.9% throughout the weekend, ensuring that players were connected and enjoying the game. With a commitment to support the game as a software service, EA is listening to consumer feedback and is making daily updates and improvements to ensure an optimal online experience for all.”
However, this contradicts EA’s statement released today that the Xbox 360 version is still suffering server issues, and users continue to report that they are still having connectivity issues.
Battlefield 3 set several records for Electronic Arts games, including:
* 2.5 Million Facebook “likes” with hundreds of thousands of fans actively engaged
- Over 200K followers on Twitter
EA has also bragged that since the game’s release last week, Battlefield 3 fans have executed 73M savior kills, 48M revives and destroyed 67M vehicles.