It’ll be an isometric RPG akin to the original Divine Divinity. In fact the new game ends where the first begins. It supports co-op for two players. Combat will be a turn-based affair.
Apparently one character can enter into battle while the other could skip away and continue exploring in real-time. Character sheets will play their role in dialogue.
Will Divinity: Original Sin be at E3 next week? Maybe. If not then at least more details will be spilling about the top-down revival of Divinity in PC Gamers next magazine issue, which will of course have its treasures plundered by the Internet as soon as it hits the news stand. Below are two shots of the game.
Divinity: Original Sin releases on PC at an undisclosed date.