The original Kinect came to PC without much fanfare, beside a quirky experiment now and then. They're impressed by studio "expertise, passion, and the raw creativity".
The Kinect 2 sensor bar isn't releasing for the PC until next year. The hope from Microsoft is that enough interest will lead to software and games support to boost sales.
"We received thousands of applications for this program and selected participants based on the applicants’ expertise, passion, and the raw creativity of their ideas,” blogged Microsoft. “We are impressed by the caliber of the applications we received and look forward to seeing the innovative NUI experiences our Developer Preview customers will create.”
Kinect Real Vision technology dramatically expands its field of view for greater line of sight. An all-new active IR camera enables it to see in the dark. And by using advanced three-dimensional geometry, it can even tell if you’re standing off balance.
Kinect Real Motion technology tracks even the slightest gestures. So a simple squeeze of your hand results in precise control over an application, whether you’re standing up or sitting down.
Kinect Real Voice technology focuses on the sounds that matter. Thanks to an all-new multi-microphone array, the advanced noise isolation capability lets the sensor know who to listen to, even in a crowded space.
Will Kinect 2 be taken seriously enough by PC game studios this time around? This second generation of the sensor bar is far more advanced than the Xbox 360 model but is it enough to compliment a game beyond just a fancy webcam? It's got to compete with the far more enticing Oculus Rift for that precious game studio money.