The Elder Scrolls Online lead designer Nick Konkle hosts a new developer diary, showing off character progression. The upcoming MMO will feature the same style of leveling as the single player games, allowing players a tremendous amount of freedom on how they want to kit out their character.
When a player levels up, their character will get a point to spend on attributes (ie. Health, Magicka, and so on) and a point to spend on a skill. Skills themselves can be leveled, or “morphed”, to have special new effects.
Check out the dev diary in the video below.
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