But developer InXile isn't done yet. The team has set up a brand Planescape Torment, and if you haven't yet backed the game you've got another chance to do so. Oh, and there's a new trailer too.for the spiritual sequel to
Oh man, this looks good. Delightfully weird landscapes rendered in the same engine that's set to bring Pillars of Eternity to life this Winter, reams and reams of text and mind-bending cosmic mysteries to uncover. Very exciting stuff for Planescape fans.
In other news InXile has posted a Torment's Kickstarter page that reveals a new stretch goal; the Gullet. The Gullet is an area of the Bloom which was cut in development. InXile wants to restore it, but they'd need to hire some new environmental artists to do so. If crowd-funding reachs $4.75 million by October 16 they'll add it in.over on
"This area would add a ton to the Bloom," the team writes, "particularly as it provides more adventure-type gameplay and will better balance out its pacing." Bit odd to have such a strict time limit, honestly, but I suppose if funding doesn't reach that level (which seems eminently possible) it's not going to be a total disaster to lose one section. The blog post goes on to talk in depth about the important lore event of the Endless Battle, which you might be interested in reading if you're curious about the world of Numenera.
Torment: Tides of Numenera
Torment: Tides of Numenerais expected to launch in late 2015. There's a handy new guide to the various pledge level rewards and editions .