Technical director Johan Andersson forFrostbite engine has said he would like to have summer-bound OS Windows 10 and the new shiny DirectX 12 API as "minspec" for future Frostbite games.
He'd like that as soon as late 2016, given the significant gains the two will afford game studios. Adoption among "core gamers will be really quite fast" thanks to Microsoft's upgrade program.
That program includes giving Windows 10 away as a free upgrade to all Windows 7 and 8/8.1 users, including those who have pirated a copy of the Windows OS. The corporate giant says they're doing this as a way to prove getting genuine software is worth it.
Studios have been pushing for 64-bit only releases in the last few years, with RPG Dragon Age: Inquisition not supporting the old and tired 32-bit. Andersson notes you can "safely target only 64-bit for most games now", and he hopes to add DX12 to that.
Check out the comparison video between DirectX 11 and 12 for why change can be great.