Dragon Age: Inquisition Summary
Director Mike Laidlaw says that, unlike Mass Effect, Dragon Age was not written with an ending in mind.
While we're never all too sure what each Bioware studio might be working on in secret, there's one project that hasn't really kept itself under wraps all that well - Dragon Age.
By the time the credits rolled on's epically huge Dragon Age: Inquisition I was pretty much burnt out on the game, despite really enjoying it.
There's been three major expansion packs since then, the reception for which has ranged from a resounding “eh” to – in the case of the recent– something a bit more positive.
The final piece of DLC foris called Trespasser, and it takes place two years after the events of the main game, serving as an epilogue to your party's adventures.
Those pesky Qunari are causing trouble again, and it seems like the world ofisn't quite as grateful as you might expect for saving their collective backsides from a demonic invasion.
Bioware have added a brand new character to the multiplayer side of Dragon Age: Inquisition. Known as 'Pala, the Silent Sister', this latest addition to the ranks of selectable warriors is both stoic and powerful with the official site describing her thus; "The Sisters refuse to be defeated in combat and will fight until their deaths. With Pala's strength and determination, she can be a powerful ally to the Inquisition."
An aggressive Dwarven warrior with a focus on shock tactics and getting into close range quickly, Bioware have nicknamed Pala 'the silent wrecking ball' because she can literally crash into the middle of a group of enemies, inflicting huge amounts of damage on each individual foe in the process.