This developer diary instead looks at the changes coming to the Holy Roman Empire, and more specifically how Imperial Authority and Reforms are handled. Ticking values will now decide if Authority is on the rise or not.
The team wanted to have the HRE less susceptible to 'big lurches and exploits' and so have overhauled the way the internal politics for it work. An Emperor fulfilling their role well will see more Authority building. They also revised the Imperial Integrity modifier because it "was both too strong and too arbitrary". Reforms have been buffed instead.
"Imperial Authority has had a significant rework in 1.12. The old system tended to advance or retreat authority in big lurches and was very open to exploits. It also did not take into account how well the Empire was doing overall, and there was little benefit for the Emperor to maintain a large number of member states," explained the.
The factors influencing Imperial Authority now are the total number of member states, the amount of HRE territory held by outsiders, HRE territory held by heretics and heathens, the number of electors and free cities, and whether there is peace.
There's also a large selection of new achievements to be earned with the upcoming 1.12 update and the launch of expansion Common Sense.
Check out thefor more information.