Obsidian has released the second part of its documentary series, which looks at the creation and development process behind Kickstarter-funded RPG Pillars of Eternity.
Whereas thecovered Obsidian's financial troubles before the the initial idea for a crowd-funding campaign, this one covers the jaw-dropping success of Pillars' first few days on Kickstarter.
There's some nice footage of the development team going bananas when the campaign timer runs to zero, understandably pretty chuffed about the almost $4,000,000 they've been given by the fans to create the game.
"One, we didn't think we were going to be able to make a game like this again," says Pillars director Josh Sawyer, "two, we were worried about the state of the company before we started the Kickstarter."
"So we went from really, really low morale, to probably the highest morale I've ever seen at the company."
It's a great watch, and I'd love it if more developers released candid behind-the-scenes documentaries like this. Far, far more interesting than sitting through more overblown marketing and CGI trailers.
As for Pillars of Eternity itself, we'll have out review up this Thursday. I'm not allowed to say what I think of it yet. That's something that's causing me actual physical pain.