One of the criticisms of the Assassin's Creed series has been its trips into the present-day tug-of-war between the Assassins and Templar. With the 'Desmond cycle' truly over it's time to get back to it, says.
Assassin's Creed Syndicate will be reintroducing the player to present-day scheming between the groups, and it's "going to make sense" for those following it. They're focusing on making us a central influence to events.
"The Assassin's Creed series story is still going somewhere, absolutely," said creative director Marc-Alexis Cote. "The overarching story is divided up into cycles. So we had what we called the Desmond cycle, which ended with AC3. Black Flag was the transition point between the Desmond cycle and the new cycle."
In the last game AC: Unity we didn't have much of a presence at all in the present-day, as any communication from then arrived in a video stream from our Assassin contacts. We were always in the Animus hidden-blading our way through Revolutionary France.
Assassin's Creed 3, where we took control of Native American Connor, "was the end of the Desmond cycle. And then we started up the new cycle, which I think will become much clearer with Assassin’s Creed Syndicate, without spoiling it," he said.
"I can’t go into details about the present-day story, other than to say it is coming back, it is going to make sense for our players, and they’re going to understand the conflict between the Assassins and the Templars."
Cote continued: "One of the things that’s been super important for me and for the team is to make sure the player feels in the present-day story that he or she has importance."
Assassin's Creed Syndicate is set during the Industrial Revolution of Victorian England. It's releasing on PC but a little later than on console, which launches October 23rd. We don't want a repeat of Unity's launch which still suffers from technical issues today.