Originally teased back in 2015, popular - and charming - farming RPG 'Stardew Valley' is still without official co-op support. But developer's Chucklefish are at least ready to define what they mean when they say that it's coming.
Stardew Valley was originally developered and released by Eric Barone, and Erik Barone alone. Following its massive success, plans to work on a co-op and/or miltiplayer mode had already been outlined. Eventually deciding that it was far too much work for one man alone, Chucklefish stepped in to finish the job while Barone focused on additional single-player updates.
These plans were the last players would hear for a while, as both sides began to buckle down. Though a modder managed to splice their own rough idea of co-op into the game in September of last year, it pales in comparison with what Chucklefish hope to accomplish when the long-awaited co-op update arrives early next year.
Marrying your friends is once such perk of Stardew Valley becoming a multiplayer simulation of life on the farm. There aren't any solid details about how that'll work, but Chucklefish have promised the much-requested feature will be implemented. Player/AI relationships will work much the same as they do already, but player/player commitments are likely to be a little more complicated.
Players will have to go without local or split-screen functionality, however, as player 'farmhands' will need to be invited through Steam's integrated Friend system to set up shop on a pal's allotment. From there, they'll be able to do as they please - though the 'host' can order them to sleep when needed.