After being a relatively unknown face in the video game world, Yoko Taro's popularity has suddenly hit famous highs across the industry. Now known as that guy who wears a giant moon-face mask to avoid revealing his true identity, to hide an embarrassing blemish or just being born with it, Taro's popularity has surged thanks to NieR: Automata - his latest video game that verges on the side of gaming perfection for some.
That being said, Taro has repeatedly gone on record to say that, despite the game's surprise success, Square Enix and PlatinumGames didn't lay out a budget to handle any serious post-game DLC. While smaller chunks of content will be dished out through an otherwise undisclosed period of time, we're setting up a patch page incase any updates trickle out longer than we anticipated.
NieR: Automata - Patch 1.06
Being a PlayStation-based game for the most part - and one by Square Enix at that - these patch notes will likely feel different to our other patch note pages. This is because Square Enix usually forget to share the details of a given update; leaving fans to deduce what's changed between them. For now, this is all we know;
- Fixes various issues with the 2B playthrough
- Fixes various issues with in-game cutscenes
- Various bug fixes across the board
- Reported Problems
- Players may be unable to 'hack' the Amusement Park bunny typically used for EXP farms. It can still be activated by dishing out enough damage, however.
- The message and button prompts displayed after a successful hack may appear jumbled making a decision difficult to navigate toward