It's safe to say that EA's actions in the wake of Star Wars Battlefront 2's disastrous release have been nothing short of desperate. Today they'll be releasing an update to increase Credit and Crafting Parts received so to make the grinding worthwhile. But is it too little too late?
EA and DICE made the announcement on their blog. The update coming today will increase the Credits payout received for doing well in multiplayer, up the Credit limit for playing Arcade Mode by 3x, and give more Crafting Parts in Daily Loot Boxes. Previously the game only really rewarded time spent in matches, capped the Credits earned in Arcade to 500, and gave a paltry amount of Crafting Parts in Crates.
From the Blog Post:
"The end-of-round payout has been increased. This is an area we agree needed to be buffed a bit, especially when it comes to rewarding players for doing well in-game. We're upping the number of Credits you get for a match across the board, and specifically bumping the top players on each team by even more.
Earn 3X more Credits daily in Arcade Mode. It's been made clear that you were hitting the Arcade Mode Credit cap faster than we expected, so we wanted to alleviate that by increasing it to 1500 Credits. While we're still looking into ways to add more content into it the mode in the long-term, we think that this should help in the near-term for those who want rewards for completing the different scenarios.
Daily Login Crates will now provide more crafting parts than before. You'll notice the change right away when you log in. Crafting the Star Cards you want will help make sure you're progressing in the direction you want, and we absolutely wantto empower that. This should help you get where you want to go faster when it comes to crafting and upgrading."
In addition, tomorrow will kick off the events for Star Wars: The Last Jedi leading up to the movie's release on December 15. Factional challenges have players competing for rewards, new maps and Heroes are coming, and the campaign will get updated on December 13 so it hopefully won't have as abrupt an ending anymore.
We had and are generally still having fun with Star Wars Battlefront 2, but the progression system is a mess and ruins the game. Some people won't be able to get what they need just to progress, and others (many, many others) will have a full suite of Tier 4 Purple Star Cards and be greatly overpowered, ruining the balance of the game. We're not sure adding boosts to grinding is going to help.
From our review:
"Star Wars Battlefront 2 could’ve been game of the year, but some key mistakes basically ruin the whole thing. The progression system being randomized in Loot Crates and players getting significant game-changing upgrades, many of which were paid for, are the main offenders. With every player stocked up with Star Cards that give them massive advantages new players face a long uphill struggle, and it makes Battlefront 2 a chore to play."