With a massive 8 year gap between Warhammer 40K: Dawn of War III and its well-received predecessor, the April 27, 2017 release will feel like the second-coming to those who devoted themselves to the past war effort. While Creative Assembly handle the grand strategy of the Warhammer universe with Total War: Warhammer and its sequel, Relic Entertainment are back in action to offer the more personal, more bloody, real-time battlefield skirmish.
Warhammer 40,000: Dawn of War III is an important title. Much like Blizzard's own Starcraft revival with Starcraft II, Relic Entertainment decided to breathe new life into a modern classic far into the future. Balance numbers will be forever fluctuating and we'll likely see hotfix revisions for years to come. Rightfully so, it's time to set up another patch page. We'll be here for a while.
Warhammer 40K: Dawn of War III - June 27 Update
Right off the back of the Annihilation Update, Relic Entertainment have been listening to the growing concerns of the players when it comes to game balance. This update tweaks a number of costs, charges, speeds and a whole load of other numbers.
Warhammer 40K: Dawn of War III - Annihilation Update
This is a monstrous update that doesn't just focus on balance fixes. A new map, game mode and doctrines enter in a week's time with a free skin pack for good measure. We'll update with the full patch notes once they're available.
Warhammer 40K: Dawn of War III - May 31, 2017
Now that the immediate hotfixes are out of the way, it's time for Relic Entertainment to kill your favorite races. Buff and nerfs are imperitive in keeping the balance within any good strategy title - and it's time for Dawn of War III players to get a taste of that. With the patch notes being unquestionably long, we'll list game-wide changes here while directing you to this page for the balance updates. Let us begin.
Warhammer 40K: Dawn of War III - Hotfix 4: May 10, 2017
SEGA and Relic Entertainment have released a pretty minor hotfix, which brings the forth update for the game since launch. Dawn of War 3 Hotfix 4 fixes two issues, the first being a bug with Improved Webways and the second fix enables Skull and Elite experience rewards for Steam Workshop community maps. We should point out that you can find more community maps on ourpage. Changelog is below:
Warhammer 40K: Dawn of War III - Hotfix 3: May 8, 2017
It wasn't actually that long ago that SEGA and Relic Entertainment released the 2nd Patch for Dawn of War 3, but today we can tell you about the third update, which has just been released. This one adds the option to surrender in multiplayer matches, Ronahn’s Long Shot now shows a line on the minimap when aiming and it Improves the presentation in the Player Profile screen.
There's a massive amount of bug fixes too, which we'll post below for you.
Warhammer 40K: Dawn of War III - Hotfix 2: May 2, 2017
Coming almost a week later is Hotfix 2 - one that, after a few days on the market, means there's a little more feedback to go off. You, dear player, reported these issues. Here's your fix.
Warhammer 40K: Dawn of War III - Hotfix: April 27, 2017
A launch day hotfix on top of a Day 1 patch evidently doesn't equate to much. A lack of player feedback at that point would be obvious. Still, it's a good singular fix. One that likely would have had the PC gaming community in some kind of meltdown - fast.
Warhammer 40K: Dawn of War III - Patch 0
Otherwise known as a Day 1 patch, even a massive title like Dawn of War III couldn't survive without it. Essentially a patch to rid the game of the few issues that may have been present in review materials, it's enough reason to give any print or online review a second opinion.