Yesterday in San Francisco, Subnautica launched into the open worlds of 1.0. At an aquarium in Monterey, the development team got together for a celebratory party and streamed the proceedings live over the internet.
Amidst drinks, food, and swimming fishes, the developers gathered around tables and couches and talked about the game's development and future plans for nearly two hours, sharing with players the excitement of finally shipping a game after five years.
However, the stream was a bit of a trainwreck. From a cinematic trailer premiere with no sound to dropped connections, the live transmission was plagued with technical problems and stuttered along from beginning to conclusion.
However, it wasn't all bad. The content was actually interesting, offering a nice glimpse into the minds of the developers and how they feel about the fantastic journey they've just completed. In the two hours of exasperated yet ecstatic people desperately trying to plug the holes of a stream gone bad, we were treated to interview, trailers, and even an adorkable marriage proposal.
Near the end of the stream, developers Scott Thunelius, Charlie Cleveland, and Hugh Jeremy were seated in a couch discussing the potential PS4 launch when Thunelius and Cleveland suddenly got up and went off-camera. As Jeremy sat alone nervously, team member Jessica Damerst entered the frame and joined him on the couch, and what unfolded was a very nervous, nerdy, and adorable marriage proposal (which luckily, ended in a yes).
Subnautica is now out on Steam, and it will continue to receive support and maybe a DLC. We'll update you as we know more. In the meanhwile, congratulations to Unknown Worlds for a fantastic game, and the two lovebirds for their engagement.