Several magical effects can easily pop off over the course of a few turns, yet removing them using Dispel Magic is not an option, as developer Larian Studios decided to leave it out of its sprawling cRPG.
Baldur's Gate 3 Dispel Magic
That, however, is not for lack of trying. Founder and CEO Swen Vincke has clarified that the team behind the game wanted to include Dispel Magic in Baldur's Gate 3 during development but opted not to do so for a very good reason.
"We wanted to do Dispel Magic for a long time,[...] but then it just became too much because there's so much magic in the game," Vincke said in an interview posted on the official Dungeons & Dragons YouTube channel.
"We wanted to [add Dispel Magic], but it was just too much, it would have literally doubled the size of the game just to support that one spell properly."
For those unaware, in the tabletop version of Dungeons and Dragons 5th Edition, Dispel Magic is a 3rd level Conjuration spell that allows you to end a spell affecting a chosen creature, object, or magical effect.
As handy a tool as it would have been, doubling what's already a massive cRPG just for the sake of including one spell does sound like too gargantuan an effort, regardless of how useful or popular it might be.
The magic arsenal available to players at launch is already impressive and, while removing magic at the press of a button and the roll of a dice would have been nice, Baldur Gate 3's systems allow us to seek more creative solutions to our problems.
Alternatively, there's always the option of telling our lovely Warlock to blast enemies in an eldritch manner until they stop being a nuisance.
While Dispel Magic enjoyers won't find that particular flavor of spell in Baldur's Gate 3, there's no shortage of secrets to find and choices more or less important to make, such as finding Abdirak and deciding the fate of a certain fairy.
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