Cities: Skylines 2's first DLC, an asset pack initially meant to release in Q4 2023, is now targeting a Q1 2024 launch. Its second DLC has also been pushed back to Q2 2024.
Cities: Skylines 2 Expansion Pass DLC
The medium expansion planned for Q2 2024 remains on track to release during its original window. Here is a quick breakdown of the situation, as shared by publisher Paradox Interactive:
- Asset Pack release - Q1 2024 (initially planned for Q4 2023)
- Creator Packs - Q2 2024 (initially planned for Q1 2024)
- Medium Expansion - Q2 2024 (no change)
"Once the PC version is where we want it to be, we will be focusing on the console release and DLC content," the developer wrote over on the Paradox Forums. We are committed to bringing the marketed DLC content to you, but it will not be landing in the originally promoted schedule.
"The first Asset Pack, Beach Properties, has been worked on by our artists’ and our outsourcing partner, but we’ll only implement them after the asset fix and performance work are completed to our satisfaction. I apologize for the delay, but we must not rush new content out before the base is ready for it. This also stands for the Content Creator Packs and Radio stations. Stay tuned for more information on these later!"
The post linked above also explains which issues the team is prioritizing and, unsurprisingly, improving Cities: Skylines II's performance is at the top of the list.
Asset and LOD fixes will come first before the developer moves on to CPU performance improvements. Bug fixes and mod support are also being worked on.
There's certainly a good game somewhere underneath all these issues, as we pointed out in our review, but the sequel needs plenty more work before it can reach its true potential.
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