NetherRealm Studios' latest effort has been out for a day and its community is already vocal about Mortal Kombat 11 microtransactions and the grind associated with earning items through gameplay.
The main focus of the discussion surrounds the game's Towers of Time mode, its harder towers, being described as being far too difficult to complete without higher quality gear, which you can obtain either through a fair amount of Mortal Kombat 11 grind, or the premium Time Crystals currency.
Mortal Kombat 11 Microtransactions & Grind
A quick look through the Steam reviews reveals that a good portion of the community is speaking out against Mortal Kombat 11 microtransactions and grind. The title is currently sitting at a "Mixed" rating with only 49% of user reviews being positive.
Reddit user AccomplishedPoet8 painted a clearer picture of the situation in a post where they described their experience with Mortal Kombat 11 and its grind. According to them, the currency earned from completing the campaign is only enough to open the chests in one room of the Krypt. Designed as a means to break away from fights for a while, Krypt mode, unexpectedly, revolves around walking through a crypt in third person and opening loot-filled chests using currency.
As the Krypt is the main in-game source for higher quality gear, which can alter a character's capabilities, not being able to obtain enough becomes problematic in the Towers of Time mode. "Clearing some of the latter towers without at least rare gear and a large number of single use consumables is near impossible. These towers are not just a pure test of fighting skills, they also feature: unblockable blood missiles which drain you life and gives it to the enemy, acid rain, enemy getting armour on low health and some absolutely ridiculous damage modifiers.", AccomplishedPoet8 wrote.
"Earning said consumables and rare gear is extremely grindy, requiring you to complete event specific and daily towers, as well as clearing multiple easier towers. The krypt chests get progressively more expensive and the drop rate for rare or better items is very low. For context, I opened a total of 23 chests in the krypt and got only 2 rare gear across different characters.", they continued.
You can follow the discussion via its Reddit thread. Developer NetherRealm Studios is aware of the complaints and, if this Twitch clip from the most recent Kombat Kast is anything to go by, is working on a fix. There is, however, no word on when the Mortal Kombat 11 grind fix might drop or how it will change things.