Publisher and developer Ubisoft today revealed The Division 2’s Warlords of New York expansion alongside a slew of details about how it will change its third-person looter-shooter.
As its title suggests, The Division 2: Warlords of New York returns to the setting of the original title. Here’s everything we know about The Division 2: Warlords of New York’s release date and content.
The Division 2: Warlords of New York Release Date
The Division 2: Warlords of New York’s release date is less than a month away. Players will be able to explore Lower Manhattan on March 3, when the title launches on PC, Xbox One and PS4.
Google Stadia users will get The Division 2: Warlords of New York later in March, at a currently undisclosed date.
The Division 2: Warlords of New York Content
The Division 2: Warlords of New York brings a significant chunk of new content to the third-person looter-shooter. Aside from a brand new area, with its own missions and factions, the expansion will also feature a new story focused on tracking down Aaron Keener.
Warlords of New York will raise The Division 2’s level cap to 40, its Lower Manhattan map featuring four new areas. Fog of War will render GPS navigation unavailable until Agents map out the new, unknown territory.
Enemies in Warlords of New York scale to the player’s level, making for a less restrictive leveling experience. The expansion will feature five investigation threads that link main and side missions together. Once players start the new content, they will be unable to return to Washington D.C. until they see it to its end.
Lower Manhattan will see players encountering its three factions: the Rikers, escaped inmates from Rikers Island Prison; the Cleaners, former sanitation workers who aim to burn the virus out; and the Peacekeepers, a civilian group consisting of battle-hardened survivors and former JTF members.
Seasons are another major content addition in The Division 2: Warlords of New York. Each 12-weeks long season tasks players with hunting specific Manhunt targets which results in them earning unique rewards. Seasons become available after hitting Level 40.
All in-game activities will reward Season XP which unlocks items on a Battle Pass-like track. An optional purchasable Season Pass unlocks an additional track that rewards players seasonal apparel, apparel keys, crafting materials and more.
The Field Proficiency Cache system is being replaced with SHD Levels which allow players to invest in one of four Core Attributes. Upon reaching the maximum Core Attributes levels, a fifth Scavenging category that grants credits or crafting materials becomes available. Here is a breakdown of the new system.
The Roosevelt Island, Capitol Building and District Union Arena Strongholds will receive the Legendary difficulty, making them the most difficult pieces of PvE content outside of raids.
Players will also be able to set the difficulty of the Open World and manually reset it should they want to capture it again. Directives also allow players to activate up to 5 gameplay-affecting modifiers on main missions, side missions and open-world activities for a greater challenge and more XP.