With 3 full campaigns, a huge mod scene with the 'Arcade', co-op missions and incredibly intricate online play, StarCraft II is one of the best supported RTS titles around. It's space-opera story has come to a close, so it's time for additional content patches to focus on small extras and balance changes. We're going to start highlighting them down below for however long it takes Blizzard to decide it wants to throw out StarCraft III before Warcraft IV.
We know E3 is usually the time to get exited for all those new release trailers and announcements; but don't go thinking now's the time for Beyond Good and Evil 2. It won't be there.
Patch 1.12 doesn't sound like a landmark achievement for any game. But for Minecraft, it's a pretty big deal. Though it's bound to be chock-full of interesting additions and tweaks, a slight addition made in the face of controversy is likely its most talked-about feature.
While you're unlikely to notice most of its bugs due to just how expansive it is, Torment: Tides of Numenera still has its fair share of demons. Being tackled in large-scale updates until its inevitable DLC contend, we're here to list the changes.
Coming into the latest StarCraft II expansion - Legacy of the Void - we expected the Protoss to gain a lot of love. After all, with the base game focusing on the story from the Terran perspective with the first expansion - Heart of the Swarm - turning the camera to the Zerg, it was only natural for the third and final leg of Blizzard's RTS masterpiece to focus on the psionic beings.
The world is one vast, open playground. It is in real-life, and that fact only becomes more drastically true as we look at today's gaming culture. Constantly spoiled by these open spaces with developers constantly trying to build one larger than the last, it's time to look back at what makes these sandbox environments so gripping. And four of the leading development teams will be doing just that at PDXCON 2017 next month.
With a dwindling eSports scene and Blizzard long making it clear that Legacy of the Void was the final expansion, Starcraft 2 is, essentially, done. Though still needing a team to keep the cogs rolling on minor new content, it hardly needs to tie down one of the company's most prolific designers.
Sins of a Solar Empire: Rebellion was released all the way back in 2012 by Stardock Entertainment, and today it's celebrating the 5th anniversary by releasing Update v1.9 with a price drop of over 75% on Steam, taking it from £29.99 to £7.50.
One of the bigger stories to break over the weekend came from the rumor mill proving true once more. Blizzard have entered the HD remaster game with a 4K overhaul to the original StarCraft.