Battlefield 4 Summary

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Battlefield 4 trailer shows off new map on the way in free Night Operations update

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EA DICE still isn't telling us when exactly night-time warfare expansion Night Operations will hit Battlefield 4, but the developer has released a new trailer highlighting the major additions.

Expect lots of cinematic lighting, an improved sound and passive spotting system that encourages a stealthy approach, and a new map.

Battlefield 4: Night Operations DLC offers after-dark combat

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Despite the release of Hardline and the imminent emergence of Star Wars Battlefront, Electronic Arts hasn't given up on 2013's Battlefield 4.

The company has announced a new expansion pack called Night Operations, which focuses on... night operations, is out in September 2015, adding a new map, improved stealth and dynamic sound, and more.

There will be a new Battlefield game in 2016, EA spokesperson confirms

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A new Battlefield game is coming in 2016, according to a spokesperson for publisher Electronic Arts. The news was revealed during an investor's call, and it essentially marks the point at which the franchise moves to a yearly release model.

"What we've said is that our intention over the next couple of years is to have a first-person shooter as one of the core titles," the representative said (reported by IGN). "This year, obviously, it's Star Wars Battlefront. Next year, it's another Battlefield title."

EA's 'Live to Play' conference at E3 2015 starts June 15th @ 1:00pm PDT

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Publishing juggernaut Electronic Arts will begin their E3 2015 press conference on June 15th, and it will run for an hour and a half. It begins 1.00pm PDT / 9.00pm GMT+1 in Shrine Auditorium. What's expected up on stage?

So far they haven't revealed what's in their E3 line-up but almost certainly it will have Star Wars: Battlefront, MMO Star Wars: The Old Republic, DLC offerings for Battlefield: Hardline and hopefully the next Mass Effect.

EA's Johan Andersson wants Windows 10 and DirectX 12 as "minspec for our holiday 2016 games" on Frostbite

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Technical director Johan Andersson for EA DICE's Frostbite engine has said he would like to have Microsoft's summer-bound OS Windows 10 and the new shiny DirectX 12 API as "minspec" for future Frostbite games.

He'd like that as soon as late 2016, given the significant gains the two will afford game studios. Adoption among "core gamers will be really quite fast" thanks to Microsoft's upgrade program.

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