Bioshock 2 Summary
An unknown ex-developer from the now closed Bioshock creators Irrational Games has taken to writing an article on hackernoon to express claim that publisher 2K Games are responsible not only for Irrational Games closure but also for the tanked projects of Evolve, The Bureau: XCOM Declassified and Mafia 3.
From the release of the original Bioshock in 2007 up to the mass layoff and restructuring of Irrational Games in 2014, director and Irrational co-founder Ken Levine had been an active voice and face in the video game industry. Then, following shortly after the release of Bioshock Infinite his studio downsized and Levine has slipped quietly into the background since. With the recent release of the Bioshock Collection Levine broke silence in an interview and spoke up about the physical and mental strain that keeps him from ever wanting to go back to the series.
Ken Levine's Irrational Games won't be leading the warped alternate reality of the BioShock universe any more, but Take-Two aren't letting the franchise sink to depths unknown. 2K Marin will be taking responsibility.
There's "a lot of upside" to BioShock, says CEO Strauss Zelnick, and it "hasn't necessarily been realized yet." 2K Marin was behind BioShock 2, a direct sequel.
PC fans of BioShock 2 are set to receive free Minerva's Den DLC on Steam if you already own it. The reason behind this is 2K has stripped out the Games for Windows Live client ahead of its July shutdown.
Anyone who owns a digital or retail key for BioShock 2 can now activate it via Steam, with full achievement and controller support, as well as all multiplayer DLC too.
2K Marin's creative director Jordan Thomas is leaving the world of AAA publisher titles to start a 2 man indie studio. Thomas had worked on BioShock 2 and the upcoming The Bureau: XCOM Declassified.