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Bioshock 2 Summary


Bioshock 2 Review

Return to Rapture, and see what lies in wait for an old Big Daddy and plenty of Junkie Splicers in our Bioshock 2 review. (PS3)

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Ken Levine cites mental and physical health concerns for leaving the Bioshock franchise behind

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From the release of the original Bioshock in 2007 up to the mass layoff and restructuring of Irrational Games in 2014, director and Irrational co-founder Ken Levine had been an active voice and face in the video game industry. Then, following shortly after the release of Bioshock Infinite his studio downsized and Levine has slipped quietly into the background since. With the recent release of the Bioshock Collection Levine broke silence in an interview and spoke up about the physical and mental strain that keeps him from ever wanting to go back to the series.

2K Marin to continue "shepherding" BioShock franchise post-Irrational Games

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Ken Levine's Irrational Games won't be leading the warped alternate reality of the BioShock universe any more, but Take-Two aren't letting the franchise sink to depths unknown. 2K Marin will be taking responsibility.

There's "a lot of upside" to BioShock, says CEO Strauss Zelnick, and it "hasn't necessarily been realized yet." 2K Marin was behind BioShock 2, a direct sequel.

2K Games update PC BioShock 2 with DLC, removes GFWL

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PC fans of BioShock 2 are set to receive free Minerva's Den DLC on Steam if you already own it. The reason behind this is 2K has stripped out the Games for Windows Live client ahead of its July shutdown.

Anyone who owns a digital or retail key for BioShock 2 can now activate it via Steam, with full achievement and controller support, as well as all multiplayer DLC too.

2K Marin creative director leaving 2K Games to go indie

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2K Marin's creative director Jordan Thomas is leaving the world of AAA publisher titles to start a 2 man indie studio. Thomas had worked on BioShock 2 and the upcoming The Bureau: XCOM Declassified.

Ken Levine "killed" BioShock film

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Universal had director Gore Verbinski attached to produce an adaptation of BioShock for the cinema going public. It may have been an R-rated $200m blockbuster that blew our minds, but then Watchmen happened.

Universal "got cold feet" about such a budget for a film and so wanted it around $80 million. Verbinski wanted his original vision, and so directorship changed and Ken Levine "killed it."

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