Command & Conquer: Generals Zero Hour

EU Release date: n/a
US Release date: 22 Sep, 2003
user score
excellent 26 votes
gw score
good Read our review

Command & Conquer: Generals Zero Hour Mods

Category Name Mods Downloads Total size Last update
A.I. Mods 2 745 Oct 28, 2016
General Mods 56 34,854 Oct 28, 2016
Graphic Mods 3 5,603 Oct 26, 2016
New Races / Nations 2 12,545 Oct 28, 2016
New Units 2 5,361 Oct 28, 2016
New Weapons 1 284 Oct 28, 2016
Skins / Textures / Menu Mods 1 256 Oct 27, 2016
Tools 1 116 Oct 24, 2016
Total / Partial Conversion Mods 26 41,459 Oct 28, 2016
All Mods 403 115,167 27.1 GB Oct 28, 2016

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Not sure which mods to try out? Check our list of Best Command & Conquer: Generals Zero Hour Mods

Latest mods

Modern Warfare v0.6 PATCH 6

  • [Mod]
  • Posted 7 months ago
  • 1.65 MB

This is the sixth patch for the Modern Warfare mod, a partial conversion for Zero Hour. Please note that this is a patch, NOT the full mod. The total package is available on our servers. This patch is cumulative, so contains all other patches that were released prior to this. The changes that are new for this patch are a few fixes to some maps and a couple of CTD fixes.

Modern Warfare v0.6

  • [Mod]
  • Posted 7 months ago
  • 1.35 GB

This is a partial conversion of Zero Hour. The changes are many, but to give you a taste: Complete graphical overhaul, including HDR effects; texture changes; new units and factions; new AI; new maps and much much more.

Tactical Operations 6-4

  • [Mod]
  • Posted 8 months ago
  • 20.4 MB

This mod focuses on game balance changes via new units, abilities and significant gameplay changes. This mod makes drastic changes to gameplay, so be sure to read all included documentation.

Two Stage Nuclear Device

  • [Mod]
  • Posted 9 months ago
  • 3.3 MB

Replace that Neutron Missile with something that has a little more "kick". This mod replaces said missile with a two-stage nuclear missile. The explosion radius has been increased as well as adding a EMP reaction and Neutron blast.

SymBioz Desert Rose

  • [Mod]
  • Posted 9 months ago
  • 2.48 GB

If you want to take a trek through different worlds, then this could be your mod of choice. It combines several game universes into one, with a linear campaign. New factions, units, weapons, vehicles--you name it, this mod has it.

Contra 009

  • [Mod]
  • Posted 11 months ago
  • 595 MB

The Contra mod has been around since 2004, and the latest version of the mod has been worked on for over a year. Version 009 improves the graphics and AI, as well as gameplay tweaks to the units and buildings the mod adds. It also adds new generals and units to the mod.

Blast Out Beta 0.01 Test

  • [Mod]
  • Posted about 1 year ago
  • 68.7 MB

A wicked mod adding a lot of new and improving old stuff for zero hour. It concentrates on new Generals, and their respective units.

ZERO HOUR Stations MOD v1.3

  • [Mod]
  • Posted about 1 year ago
  • 1.79 MB

This mod adds several new units.

Advanced AI mod 0.98 improved by AEI v2.8

  • [Mod]
  • Posted about 1 year ago
  • 1.5 MB

This is an refined version of the popular "Advanced AI" mod. It features further improvements to the games' AI for a more lifelike experience with NPC's.

C&C Untitled 3.0 Beta - No install version

  • [Mod]
  • Posted over 1 year ago
  • 411 MB

Bringing a truly unrivalled gaming experience to Zero Hour. Our team has added various modifications which updates the models, new sounds, and balance has been fine tuned Untitled over shadows Zero Hour perfectly!