Command & Conquer: Generals Zero Hour

EU Release date: n/a
US Release date: 22 Sep, 2003
user score
excellent 30 votes
gw score
good Read our review

Command & Conquer: Generals Zero Hour Mods

Category Name Mods Downloads Total size Last update
A.I. Mods 2 917 Feb 16, 2017
General Mods 56 37,995 Feb 20, 2017
Graphic Mods 3 6,292 Feb 13, 2017
New Races / Nations 2 12,648 Feb 19, 2017
New Units 2 6,295 Feb 20, 2017
New Weapons 1 375 Feb 19, 2017
Skins / Textures / Menu Mods 1 287 Feb 18, 2017
Tools 1 136 Feb 12, 2017
Total / Partial Conversion Mods 26 43,531 Feb 19, 2017
All Mods 403 123,637 27.1 GB Feb 19, 2017

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Not sure which mods to try out? Check our list of Best Command & Conquer: Generals Zero Hour Mods

Latest mods

Modern Warfare v0.6 PATCH 6

  • [Mod]
  • Posted 11 months ago
  • 1.65 MB

This is the sixth patch for the Modern Warfare mod, a partial conversion for Zero Hour. Please note that this is a patch, NOT the full mod. The total package is available on our servers. This patch is cumulative, so contains all other patches that were released prior to this. The changes that are new for this patch are a few fixes to some maps and a couple of CTD fixes.

Modern Warfare v0.6

  • [Mod]
  • Posted 11 months ago
  • 1.35 GB

This is a partial conversion of Zero Hour. The changes are many, but to give you a taste: Complete graphical overhaul, including HDR effects; texture changes; new units and factions; new AI; new maps and much much more.

Tactical Operations 6-4

  • [Mod]
  • Posted about 1 year ago
  • 20.4 MB

This mod focuses on game balance changes via new units, abilities and significant gameplay changes. This mod makes drastic changes to gameplay, so be sure to read all included documentation.

Two Stage Nuclear Device

  • [Mod]
  • Posted about 1 year ago
  • 3.3 MB

Replace that Neutron Missile with something that has a little more "kick". This mod replaces said missile with a two-stage nuclear missile. The explosion radius has been increased as well as adding a EMP reaction and Neutron blast.

SymBioz Desert Rose

  • [Mod]
  • Posted about 1 year ago
  • 2.48 GB

If you want to take a trek through different worlds, then this could be your mod of choice. It combines several game universes into one, with a linear campaign. New factions, units, weapons, vehicles--you name it, this mod has it.

Contra 009

  • [Mod]
  • Posted about 1 year ago
  • 595 MB

The Contra mod has been around since 2004, and the latest version of the mod has been worked on for over a year. Version 009 improves the graphics and AI, as well as gameplay tweaks to the units and buildings the mod adds. It also adds new generals and units to the mod.

Blast Out Beta 0.01 Test

  • [Mod]
  • Posted over 1 year ago
  • 68.7 MB

A wicked mod adding a lot of new and improving old stuff for zero hour. It concentrates on new Generals, and their respective units.

ZERO HOUR Stations MOD v1.3

  • [Mod]
  • Posted over 1 year ago
  • 1.79 MB

This mod adds several new units.

Advanced AI mod 0.98 improved by AEI v2.8

  • [Mod]
  • Posted over 1 year ago
  • 1.5 MB

This is an refined version of the popular "Advanced AI" mod. It features further improvements to the games' AI for a more lifelike experience with NPC's.

C&C Untitled 3.0 Beta - No install version

  • [Mod]
  • Posted almost 2 years ago
  • 411 MB

Bringing a truly unrivalled gaming experience to Zero Hour. Our team has added various modifications which updates the models, new sounds, and balance has been fine tuned Untitled over shadows Zero Hour perfectly!